Light Tubes

A "Light Tube" is a way to let a LED (or NeoPixel) shine only through the Lid. It projects the light on the Lid of the project box.

Default origin = yappCoordPCB: PCB[0,0,0]

  Parameters:
   Required:
    p(0) = posx
    p(1) = posy
    p(2) = tubeLength
    p(3) = tubeWidth
    p(4) = tubeWall
    p(5) = gapAbovePcb
    p(6) = { yappCircle | yappRectangle }  : tubeType
   Optional:
    p(7) = lensThickness (how much to leave on the top of the lid for the 
           light to shine through) 0 for open hole : Default = 0/Open
    p(8) = Height to top of PCB : Default = standoffHeight+pcbThickness
    p(9) = filletRadius : Default = 0/Auto 
    n(a) = { <yappCoordPCB> | yappCoordBox | yappCoordBoxInside }
    n(b) = { yappNoFillet }

lightTubes = 
[
//--- 0,  1, 2,   3, 4, 5, 6,          7
    [15, 20, 1.5, 5, 1, 2, yappCircle, 0.5]
   ,[15, 30, 1.5, 5, 1, 2, yappRectangle]
];     

tubeLength

The length of the tube-window in the Y-ax direction

tubeWidth

The width of the tube-window in the X-ax direction

tubeWall

The wall thickness around the tube

abovePcb

The space between the PCB and the bottom of the light tube

lensThickness

Will make an opening in the Lid to let the light shine trough. If lensThickness is omitted there will be an open hole on top of the Lid, otherwise there will be a small layer of material on top of the Lid

tubeType

The shape of the window. Either a rectangle (yappRectangle) or a circle (yappCircle)

With this code:

lightTubes =
[
    [15, 20, 2, 6, 1, 5, yappCircle, 0.5]
   ,[15, 30, 2, 10, 1, 5, yappRectangle]
];

You get these light tubes:

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