Light Tubes
A "Light Tube" is a way to let a LED (or NeoPixel) shine only through the Lid. It projects the light on the Lid of the project box.

//-- lightTubes -- origin is pcb[0,0,0]
// (0) = posx
// (1) = posy
// (2) = tubeLength
// (3) = tubeWidth
// (4) = tubeWall
// (5) = abovePcb
// (6) = througLid {yappThroughLid}
// (7) = tubeType {yappCircle|yappRectangle}
lightTubes = [
//--- 0, 1, 2, 3, 4, 5, 6/7
[15, 20, 1.5, 5, 1, 2, yappRectangle]
, [15, 30, 1.5, 5, 1, 2, yappRectangle, yappThroughLid]
];
tubeLength | The length of the tube-window in the Y-ax direction |
tubeWidth | The width of the tube-window in the X-ax direction |
tubeWall | The wall thickness around the tube |
abovePcb | The space between the PCB and the bottom of the light tube |
throughLid | Will make an opening in the Lid to let the light shine trough. If yappThroughLid is omitted there will be a small layer of material (about 0.4mm) on top of the Lid |
tubeType | The shape of the window. Either a rectangle (yappRectangle) or a circle (yappCircle) |
If you use a printing material that is not transparent (enough) you can make an opening through the Lid (yappThroughLid).:

The above light tube is created with this code:
lightTubes = [
//-- 0, 1, 2, 3, 4, 5, 6/7
[15, 30, 1.5, 5, 1, 2, yappRectangle, yappThroughLid]
];
Last modified 4mo ago